Sierra 7: War at the Front Flash Terrorism /Review /
Remember how Carroll during the tea party Alice inadvertently noticed that you can somehow “kill time” in a different way, and not drive teas all day? Then, due to such a formulation of the question, the crazy hatchman was seriously so worried. Imagine in what direction and at what speed he would have gone the roof, if he had seen a wild number of ways to pass the time that is now.
“Light” flash games can probably be called the ideal way to fill out free minutes at the workplace. For my not very long work, I noticed representatives of all specializations and ages behind this occupation.
These simple programs from the moment of creating to today have managed to form a lot of directions, genres and even hits. Stick-Games can definitely be ranked to them. It would seem: the animation is simple, like an ax, sometimes 2-4 colors are used in the whole game. But hell, how funny these little men run, jump, cut and shoot at each other.
Sticks against terror
Sierra 7 – Creation of Simon Hason Design. In her piggy bank, except for the hero of our story today, the Tactical Assassin series. Permanent visitors to the site Armorgames.COM will definitely understand what we are talking about. I strongly recommend the rest.
The game is made in the genre of the first -person shooter. Yes, I assure you, everything is in an adult way: the machine gun on the right, sight, health indicator and even the number of remaining cartridges and medicines. The plot is as simple as it is allowed for such a product. We act as a beginner of a sort of megacular special forces (such as Task Force 141 from MW2, if you want), designed to fight terrorism. For 6 offered missions (in addition to one compulsory training) we have to pass through the most “golden places”: the secret house of Ira militants in Ireland, the captured hotel in Morocco, the occupied embassy, the base of the militants in Kosovo (where without it). This will end with a funny run of Mogadisho.
No need to explain that the super -task of all missions is the same: sew the bad guys. But the finale is everywhere. So, at the embassy, we will need to just shoot terrorists in a second and prevent the hostages from killing. And in Kosovo-to get into the hand of a general, so that he would not bear his brains. Roughly speaking, there is no storyline, like the main villain or something like that, which, in general, upsets.
But the gameplay on Somalia will not end. https://nongambancasinos.co.uk/review/spins-heaven/ In addition to the campaign, the game provides for Challenges mode. There you can check your rifle skills. Namely: sniper mode, shooting from a pistol, a machine gun, shooting from a machine gun at long distances and shooting opponents “before the loss of pulse”. In each such separate section you are accrued glasses. In general, they do not affect anything – the necessary objects will open to you during the campaign, but there is still a competitive moment.
As mentioned above, we play in the first person. Of course, you can’t run along the corridors yourself, you just move from cleaning one angle/room/sector to another. But both hands will still be needed for the game. After all, in addition to the firing, it will be necessary to knock out the doors, blow them up, put on PNV, switch the fire mode and something else. Yes, all this in Sierra 7 is present, and not for a checkmark. The process will dilute such chips as the descent along the rope with the shooting of adversaries through the windows, as well as hunting with a sniper.
A few words must be said about this separately. Unfortunately, there will be only one mission. But, again, I repeat, you can pamper with her and at the training ground. The main difficulty here is the accounting of the force of the wind and the range of the shot. As a lighthouse you will only have a flag in the corner. It’s a pity only, the game itself will prompt the order of elimination of objects. An extra puzzle would not hurt here.
From the very beginning of the three complexity modes, you can choose only two. The third – Elite – will open after passing the main part. You can’t call this formality: on it you will disappear a scale with ammunition, the sight will become more complicated. Will have to count shots yourself. And there will be more enemies and they will shoot better.
Although they do it well. Armed with pistols and automatic machines, thin black little men know how to hide around the corner and stick out only hand. And the hits are very sensitive. Fortunately, as a rule, an accurate shot to the head for them is usually enough.
The game itself for the first time remembers your computer and you need nothing to re -free. The levels provide checkpoints. But do not flatter yourself: after your death, the location of the opponents changes.
For the successful passage of missions, as well as for different achievements like one hundred percent accuracy, games using only one store, lack of wounds, you will be different nishtyaki. True, do not wait for them, like the manna of heavenly. Additional medical pills will help, yes. But the fasting vest will only give additional horns, although any level with proper accuracy can be passed by making shots 30 maximum.
The main thing is that new machines and pistols will open along the way, which will make the game more interesting and even more fun.
Guns of magnificent seven
We will dwell on the trunks a little more, it’s worth it. By the end of the game in your arsenal, almost all samples of small arms used today by various special units will be. Among the pistols, this is Glock, and Sig Sauer P228, and Colt, and H&K MK. 23 (among the people – juice, like a Snake in MGS), and USP. Among the main weapons: MP5, including a member version, two M4, one of which is also equipped with a suppresser, G36C and AK 47. Needless to say, he opens before the mission in Kosovo? We will also be given to run with two shotgun and the special version of the M60 machine gun, but they are more likely to entertain. It is more comfortable to shoot enemies with the help of M4 or AK.
The minus is that it is impossible to improve these samples. There is no additional equipment, firing range, slaughter – all this cannot be increased.
In addition to real names, the samples themselves are perfectly drawn and voiced. They also did not forget about the characteristics. M4, as always, is exactly spitting, the kalash is noisy, slaughter and jumps in the hand, the mp5 is good in BURST mode, but when shooting, it is not enough for solitary power. Players will also show beautiful still lifes with their favorite farts. Modestly and cute.
The voice acting is very, very pleasant. A rhythmic fraction plays the menu, before each mission, a briefing is a vote by a walkie -talkie with everyone who is pronouncing the mixture of entourage effects. Shooting, as already mentioned, sounds just like shooting.
Games like Sierra 7 have never been, and they should not have become something memorable, breakthrough. In the end, this is just a flash drive among the thousands. But, after all, such things are able to “drag out”. She is simple, yes. Not in terms of passing, but rather filling. But in this case, this is not particularly classified as disadvantages. The possibility of pumping weapons would look great in continuation, as happened in the case of Tactical Assassin, but something is not visible yet. As a result, the toy itself turned out to be interesting and elegant. Yes, attention to the little things and to the best of the serious approach make it such.
